You’ve been looting this city for some time, unaware of a far greater threat lurking in the shadows. Wicked Harvest adds a new breed of enemy to the Nightmare: the Wicked Dreadweavers. Rooted so deep into the ruins that they’ve outgrown everything around them, each is built around a single Fear taken to its absolute limit. A half-mad alchemist from Chinatown will show you how to hunt them. Bring him their hearts to unlock entirely new team upgrades. Claim unique monster trophies from your fallen prey, and harness their dark power to reshape your gameplay.
Twelve Wicked Dreadweavers, twelve fights that break the habits you have spent the whole game forming:
- Wicked Cannon Head walls off the street with mortar fire you can see coming and turns every other monster on the map into a bomb.
- Wicked Puppets come as a pair. Kill one and the other brings her back at full health. Take both down in the same turn, or start over.
- Wicked Deadwood roots every single unit on the board in place. Free actions and ranged abilities are all you have left.
- Wicked Sawbones fully regenerates every wounded monster on the level. Anything you leave standing does not stay hurt.
- Wicked Wendigo heals to full at the end of every round, and hits harder for every hit it has taken.
…and seven more, each of them backed by a mob of ordinary Dreadweavers drawn to the Fear it feeds on.